Quality Label

Certified Serious Games

SG-IC & SG-MDF
To promote the quality of Serious Games, based on the knowledge gained from the development of the Serious Games Information Center and the elaboration of the Serious Games Metadata Format (SG-MDF, DIN SPEC 91380) as well as comprehensive experience based on discussions with stakeholders of the Serious Games market in the context of the technology transfer project WTT Serious Games, the socalled RAL Serious Games Gütegemeinschaft e.V. has been founded. The overall aim of that Serious Games “lobby” association is to promote the quality of serious games in general and to provide a quality label (“stamp”) for good Serious Games. The quality label offers potential users/customers valuable information about the quality of the described serious games and thus facilitates the decision whether a game should be purchased/used or not. Further information about the quality label and its underlying Serious Games quality parameter/criteria:

Certified Serious Games

RAL

Corrugated

„Corrugated“ is a mobile 3D game that takes the player into a virtual corrugated board production plant. Within different scenarios, the players, as an omnipresent character, receive an assignment that describes a disruption in the production process, which must be resolved. Collect – Identify – Solve: Through this process, the players strengthen their problem solving skills based on common problems that can occur in a corrugator. The players move around a virtual corrugator in different scenarios and interact within the game by collecting information from individual people and machines. Important information is stored in the service protocol – the problem can only be identified, when all important clues have been found and understood. Selecting a machine part, the players can choose the problem responsible for the disruption from a variety of possible options. In the next step they have to choose an appropriate action for the solution. The serious game can be connected to a learning management system via a xAPI so that the game can be used during training periods. Via the learning platform, the individual learning progress can be reviewed by the learners themselves and the trainers.

RAL

The Great Climate Challenge

Polar ice caps are melting, sea levels are rising, weather extremes are in the news every day – climate-related hazards are becoming more intense, longer and more frequent. Climate scientists agree that humans are causing global warming and climate change. But where do scientists work in the field to get the facts on climate change? And how do they gather and analyze data from the atmosphere, oceans and land? To find out about these often neglected subjects, the user travels to four remote research stations all over the world (and space) to meet four young scientists in the field. There, many tasks have to be solved by the user to finally receive the “license to have a say in the climate debate”.

RAL

Sphery Racer

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The Sphery Racer is controlled with holistic functional training movements with scalable intensity (moderate to HIIT). Functional training is known for its overall training effects to increase endurance, strength and coordination. The additional cognitive challenge provided to the player through various audio-visual stimuli makes Sphery Racer a holistic body and brain workout. STORY TRAINING PLAN Enter cyberspace as a bit-runner and battle your way through 15 varied training missions. Hack deep into the system core and collect all the data that crosses your path while raising your fitness level to new heights. But beware, a crazy A.I. is rampaging through cyberspace and has it in for you.

RAL

Trash Monsters

Welcome to the World of the Trashmonsters

When it comes to the topic of waste separation, many citizens are able to judge by which types of waste are sorted in their hometown, but when it comes to assigning concrete waste products to the correct bin, most soon reach the limits of their own knowledge. The educational children's game "Die Müll AG", starts where waste separation is to be learned for the first time, in primary school. With its well-thought-out concept and lovingly elaborated story, it appeals to waste sorters of all ages, to whom it introduces correct waste separation as well as the wider world of waste management through its playful approach. The app is packaged as an interactive adventure game, on whose adventure journey the players get to know the charismatic trashmonsters, with whom they overcome all hurdles together.

RAL

Silver Lifetime

The game that inspires you with cheeky questions to make your retirement fulfilling.

Who among us can will start his/her own company after retirement, help children with their homework or fall off a camel in the Sahara desert? Whether at the family table, in a sports club or at a neighbourhood festival: Silver Lifetime is an inspiring and entertaining game with 175 funny and surprising questions about ideas and opportunities after retirement. In a game round of 2-8 players, the questions are read aloud, categorized into adventurous, entrepreneurial, committed, relaxing and active inspiration. Then all players carry out a self-assessment with a YES/NO-platelet and point with their arrow-platelet to the person to whom they think the question applies best (third-party assessment). With a correct assessment (arrow points to YES), an empathy point is collected for the group. After the empathy points have been awarded, the group discusses how the players have come to their respective assessments, and arrows may also be redirected to the input of the players. If everyone is satisfied with their ranking, each player notes as many strokes in the activity profile of the active question as arrows pointed at him/her. At the end of the game, each player is evaluated for their individual activity profile with tips and recommendations for further inspiration. In addition to the 125 inspirational questions, there are also 50 reflection-cards. Reflection questions only involve a self-assessment. They contain reflective questions about health, sleep, nutrition, fitness, friends, attitude to life and mindfulness (characteristics from the Blue Zones, i.e. regions of the world where people age healthily and have a high life expectancy). Goal of the reflexion-cards is to encourage self-reflection and invite people to exchange thoughts, fears and views.